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Club Conflict Online Gaming League - Season 12


Club Conflict Counter-Strike: Source Season 12 began on 9/15/10 following (3) weeks of intense preseason action.

TEAMS


Twelve teams are taking the field to see who will be the last team standing, earning the right to call themselves the Club Conflict Online Gaming League's Counter-Strike Source - Invite Division - Season 12 Champions.


Special thanks to our league's supporting sponsors Ultra Products, Art of War Central, Habit of Force, CPU Magazine, Beetlesmod, Sign-A-Rama Greensburg and DiscountASP.net.

 

 

 

NAME: |PLA| Peoples Liberation Army

TAG: |PLA|

|PLA| People's Liberation Army
Team Member Steam ID
|PLA| HiJiNX (captain) 0:1:12310382
|PLA| Jimmy (co-captain) 0:1:208666
|PLA| Stillinger (co-captain) 0:0:1655
|PLA| Raider 0:1:158462
|PLA| Prorook 0:1:80750
|PLA| Pole 0:0:5119592
|PLA| Tokarth 0:0:476309
|PLA| PhillyP 0:0:376475
|PLA|Harbinger 0:1:8829410
|PLA| Cichlid 0:1:1624930
|PLA|Chocolate Reign 0:0:7807673
|PLA| The Enourmous Mormon 0:1:1890319

NAME: H2O - Death Before Dishonor

TAG: DBD

Death Before Dishonor
Team Member Steam ID
Trauma (captain) 0:0:5122857
Ninja 0:1:3256981
Gambino 0:1:10802106
Skoal 0:1:3297015
Maverick 0:0:4617546
Silver Cola 0:0:13024664
Kat 0:1:9716191
Kristin 0:1:13343759
WaitingKill 0:1:13995655

NAME: کhenanigans

TAG: کhenanigans

Shenanigans
Team Member Steam ID
Genius (captain) 0:1:14081353
_XGoneX_ (co-captain) 0:0:5474549
Mindtaker (co-captain) 0:1:3114248
Kind. 0:0:5910608
Bad Strife™ 0:1:4522720
BlackOps 0:0:13302897
YoungBlood 0:0:9224943
RAWR ! Markus 0:1:5104474
Butters 0:0:19127615
|CBW| Scipio 0:0:132673
Odst 0:1:4238339
GravyTrain 0:0:13614596
Opt1c 0:1:10590771
Davester 0:0:12888771
5COTTY 0:0:5310782
Ericy 0:0:17703584

NAME: Better With Age

TAG: -=BwA=-

Better With Age Gaming
Team Member Steam ID
-=BwA=- Tank Lewis (captain) 0:0:6870903
-=BwA=- Acc (co-captain) 0:1:2859092
-=BwA=- Coldshot 0:1:3185400
-=BwA=- Twiek 0:1:11218175
-=BwA=- Catalyst 0:1:111993
-=BwA=- Entropy 0:1:88721
-=BwA=- Quantum 0:0:4578175
-=BwA=- ZeRo 0:0:8720991
-=BwA=- Jin 0:0:9854438
-=BwA=- Cynophobia 0:1:6454
-=BwA=- Riggs 0:0:5333656
-=BwA=- Ragin Rhino 0:0:3719778

NAME: RbL

TAG: RbL

Rebels
Team Member Steam ID
Scud (captain) 0:0:101414
Co|tz (co-captain) 0:1:59977
PiBB (co-captain) 0:1:140217
h' 0:1:11918150
Starman 0:1:11918150
Shield 0:1:126288
whEElEr 0:0:3621388
jbrow135 0:0:30275216
foReez 0:1:30484
dranniK 0:1:84041
BlueAngel 0:0:33550982

NAME: Old Redneck Bastard Squad

TAG: ORBS

[OBC] - Old Redneck Bastard's Squad
Team Member Steam ID
[OBC]Simon (captain) 0:1:9522255
TigerShark (co-captain) 0:0:5907250
Blaze 0:1:16470785
Gundam00 0:1:32107671
Fasincator 0:1:9017960
Warhawk 0:1:13408786
Ripperrr 0:0:261901
killertreefrog 0:0:6120387
Ferret of DOOM 0:1:5897209
Ricane 0:1:5861630
Necrosis 0:0:184389

NAME: Old Bastards Clan

TAG: [OBC]

>
[OBC] - Old Bastard's Clan
Team Member Steam ID
[OBC] *Mr. Rogers*(captain) 0:1:11942698
Razor (co-captain) 0:0:92556
[OBC] V8Moving Target 0:1:1315235
[OBC]Casa 0:0:74486
[OBC]Fujitive 0:0:22551051
[OBC]Legacy 0:1:5948504
[OBC]FattymcbutterPants 0:1:9985454
[OBC]TheEnd 0:1:800878
[OBC]Putzy 0:0:4099741
[OBC]Judaus 0:0:3678740
[OBC]BskooL 0:0:3306305

NAME: LubTehNub

TAG: Nub^.

LubTehNub
Team Member Steam ID
Killer48 (captain) 0:1:506605
Deadmeat (co-captain) 0:0:10476414
The Bliss of Pain 0:1:713254
^8 Evan 0:1:15683566
Edge 0:0:2262915
Sanzo 0:1:6102368
Ąǿφ- andrew 0:1:29855018
Predator 0:1:6156114
{CA}cRazy russian 0:1:7513272
Colonel Angus 0:0:16824855
|CBW|DuctTapeBoy 0:0:11914723
[CBW]Meat Sim 0:0:16824855
|CBW|An@rK 0:1:16485152

NAME: Metal Gear Solid

TAG: {MGS}

0:1:299450
Metal Gear Solid
Team Member Steam ID
Cubby (captain) 0:1:18348278
Ronnoc (co-captain) 0:0:1567084
LastChance 0:1:13940622
[VA]Loki54 0:0:9477935
madhatter 0:1:7007551
theatreofwar 0:1:9446795
spinner 0:1:11428660
GaLiLeO 0:1:18463966
[GenX]Highlander 0:0:86833
Cirius 0:0:11701356
BDuke 0:0:4322404
Ritual_ 0:0:4010520
AGAD 0:1:299450
[dS]VVarhead[VA] 0:1:542083

NAME: Infomercial PALs

TAG: .PAL

{US}Infomercial Pals
Team Member Steam ID
|hoƒ|Snuggie (captain) 0:0:11299980
Billy Mays (co-captain) 0:0:22731
The Bedazzler 0:1:18287537
Shamwow 0:0:590410
OxiClean 0:1:129654
Chia Pet 0:0:3259135
Slap Chop 0:1:13912196
Magic Jack 0:1:34721134

NAME: Fun Suckers

TAG: .FUN

{US}Fun Suckers
Team Member Steam ID
|hoƒ|Rocco (captain) 0:0:1913121
Virus (co-captain) 0:1:342593
Xgen (co-captain) 0:1:764
Mistress 0:0:61291
[UG]Socrateez 0:1:14762669
[UG]Willow 0:0:19214008
[dS]Palehorse 0:0:18903647
[dS]Warlord 0:1:141782
Kingpin 0:0:3016588
Jacko 0:1:54592
[UG]Troezen 0:1:8799071
Coast Guard 0:0:2124971
[UG]Joman 0:1:7427866
Neroz 0:1:1285869

NAME: Smackdown

TAG:`U↓

{US}Smackdown
Team Member Steam ID
[UG]Stonehenge (captain) 0:1:5134245
Bob_O (co-captain) 0:1:3375014
Kerry (co-captain) 0:0:74197
Moosen 0:1:16808952
Frost Burn 0:1:627807
Technate 0:0:2403445
[UG]Lydie 0:1:3858662
Ballistics 0:0:62720
|hoƒ|Halfling 0:0:19671747
[UG]Mr.Clean 0:0:1918988
Bookie 0:1:2846799
EFG 0:0:23839271
Poopypants 0:0:2041767

SCHEDULE


Club Conflict members battle each and every Wednesday night at 9PM EST to see who will become the Club Conflict Online Gaming League Champion of Season 12. Special thanks to our sponsors Ultra Products, Art of War Central, Habit of Force, Computer Power User Magazine, Beetlesmod, Sign-A-Rama Greensburg and DiscountASP.net.


CLUB CONFLICT SEASON 12 - PLAYOFF SCHEDULE


QUARTER-FINALS - DE_DUST2

Date: Wednesday, 12/8/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
(1) Shenanigans (8) DBD 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_dust2
(2) ORBS (7) Better with Age 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_dust2
(3) PLA (6) Infomercial 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_dust2
(4) Rebels (8) Old Bastards Clan 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_dust2

Club Conflict Season 12 Week 1 Map de_dust2

 

SEMI-FINALS - DE_CONTRA

Date: Wednesday, 12/15/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
(1) Shenanigans (7) Better with Age 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_contra
(3) PLA (8) Old Bastards Clan 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_contra

Club Conflict Season 12 Week 5 Map de_contra

 

FINALS - DE_INFERNO_PRO

 

THIRD PLACE BATTLE: Better With Age Gaming VS Old Bastard's Clan

Date: Wednesday, 1/5/11 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Better With Age [OBC] 75.102.47.84:27015 #2 775.102.47.84:27025 #2 de_inferno_pro

 

CHAMPIONSHIP MATCH: Shenannigan's VS People's Liberation Army

Date: Sunday, 1/12/11 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Shenanigans PLA 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_inferno

de_inferno


CLUB CONFLICT SEASON 12 - PRE-SEASON SCHEDULE


WEEK 1 - DE_INFERNO_PRO

Date: Wednesday, 8/25/10 @ 9pm EST

WEEK 2 - DE_LOSTTEMPLE_PRO

Date: Wednesday, 9/1/10 @ 9pm EST

WEEK 3 - DE_NUKE

Date: Wednesday, 9/8/10 @ 9pm EST



CLUB CONFLICT SEASON 12 - REGULAR SEASON SCHEDULE


WEEK 1 - DE_DUST2

Date: Wednesday, 9/15/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Rbl Better With Age 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_dust2
PLA {US}Fun Suckers 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_dust2
Old Bastards Clan {US}Infomercial 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_dust2
DBD {US}SmackDown 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_dust2
ORBS LubTehNub 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_dust2
Shenanigan's Metal Gear Solid 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_dust2

Club Conflict Season 12 Week 1 Map de_dust2

 

WEEK 2 - DE_VILLA

Date: Wednesday, 9/22/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Better With Age Shenanigan's 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_villa
{US}Fun Suckers Old Bastards Clan 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_villa
{US}Infomercial ORBS 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_villa
{US}SmackDown PLA 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_villa
LubTehNub Rbl 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_villa
Metal Gear Solid DBD 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_villa

Club Conflict Season 12 Week2 Map de_villa

 

WEEK 3 - DE_CBBLE

Date: Wednesday, 9/29/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
DBD Better With Age 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_cbble
ORBS {US}Fun Suckers 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_cbble
Rbl {US}Infomercial 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_cbble
Old Bastards Clan {US}SmackDown 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_cbble
Shenanigan's LubTehNub 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_cbble
PLA Metal Gear Solid 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_cbble

Club Conflict Season 12 Week 3 Map de_cbble

 

WEEK 4 - DE_NUKE

Date: Wednesday, 10/6/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Better With Age PLA 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_nuke
{US}Fun Suckers Rbl 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_nuke
{US}Infomercial Shenanigan's 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_nuke
{US}SmackDown ORBS 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_nuke
LubTehNub DBD 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_nuke
Metal Gear Solid Old Bastards Clan 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_nuke

Club Conflict Season 12 Week 4 Map de_nuke

 

WEEK 5 - DE_CONTRA

Date: Wednesday, 10/13/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Old Bastards Clan Better With Age 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_contra
PLA LubTehNub 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_contra
DBD {US}Infomercial 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_contra
Shenanigan's {US}Fun Suckers 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_contra
Rbl {US}SmackDown 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_contra
ORBS Metal Gear Solid 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_contra

Club Conflict Season 12 Week 5 Map de_contra


WEEK 6 - DE_INFERNO

Date: Wednesday, 10/20/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Better With Age ORBS 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_inferno
LubTehNub Old Bastards Clan 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_inferno
{US}Infomercial PLA 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_inferno
{US}Fun Suckers DBD 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_inferno
{US}SmackDown Shenanigan's 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_inferno
Metal Gear Solid Rbl 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_inferno

Club Conflict Season 12 Week 6 Map de_inferno

 

WEEK 7 - DE_TRAIN

Date: Wednesday, 10/27/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
ORBS Rbl 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_train
Old Bastards Clan PLA 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_train
DBD Shenanigans's 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_train
LubTehNub Better With Age 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_train
{US}Infomercial {US}Fun Suckers 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_train
{US}SmackDown Metal Gear Solid 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_train

Club Conflict Season 12 Week 7 Map de_train

 

WEEK 8 - DE_CPL_MILL

Date: Wednesday, 11/3/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
{US}Fun Suckers Metal Gear Solid 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_cpl_mill
Rbl Old Bastards Clan 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_cpl_mill
PLA DBD 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_cpl_mill
Shenanigans's ORBS 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_cpl_mill
LubTehNub {US}SmackDown 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_cpl_mill
Better With Age {US}Infomercial 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_cpl_mill

Club Conflict Season 12 Week 8 Map de_cpl_mill

 

WEEK 9 - DE_SEASON

Date: Wednesday, 11/10/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
{US}SmackDown {US}Fun Suckers 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_season
Metal Gear Solid Better With Age 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_season
Shenanigan's Rbl 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_season
PLA ORBS 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_season
Old Bastards Clan DBD 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_season
{US}Infomercial LubTehNub 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_season

Club Conflict Season 12 Week 9 Map de_season

 

WEEK 10 - DE_CPL_FIRE

Date: Wednesday, 11/17/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
Better With Age {US}SmackDown 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_cpl_fire
{US}Infomercial Metal Gear Solid 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_cpl_fire
{US}Fun Suckers LubTehNub 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_cpl_fire
Rbl PLA 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_cpl_fire
DBD ORBS 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_cpl_fire
Old Bastards Clan Shenanigan's 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_cpl_fire

Club Conflict Season 12 Week 10 Map de_cpl_fire

 

WEEK 11 - DE_CACHE

Date: Wednesday, 12/01/10 @ 9pm EST

HOME TEAM

AWAY TEAM

SERVER

SOURCE TV

MAP NAME

 
{US}SmackDown {US}Infomercial 75.102.47.83:27015 #1 75.102.47.83:27025 #1 de_cache
Better With Age {US}Fun Suckers 75.102.47.84:27015 #2 75.102.47.84:27025 #2 de_cache
Metal Gear Solid LubTehNub 75.102.47.85:27015 #3 75.102.47.85:27025 #3 de_cache
Shenanigan's PLA 75.102.47.86:27016 #4 75.102.47.86:27025 #4 de_cache
DBD Rbl 74.63.54.126:27015 #5 74.63.54.126:27025 #5 de_cache
ORBS Old Bastards Clan 74.63.54.29:27015 #6 74.63.54.29:27025 #6 de_cache

Club Conflict Season 12 Week 11 Map de_cache

 

RESULTS

Week 1 - de_dust2 - 9/15/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL
Rebels
Better With Age
Rebels
Better With Age
7
7
9
6
16
13
PLA
{US}Fun Suckers
People's Liberation Army
{US}Team Fun Suckers
14
1
12
3
26
4
Old Bastards Clan
{US}Infomercial
Old Bastard's Clan
{US}Team Infomercial
7
8
14
1
21
9
Death Before Dishonor
{US}Smackdown
Death Before Dishonor
{US}Team Smackdown
11
4
12
3
23
7
Old Redneck Bastards Squad
LubTehNub
Old Redneck Bastard Squad
LubTehNub
14
1
15
0
29
1
Shenannigans
Shenanigan's
Metal Gear Solid
14
1
12
3
26
4

Week 2 - de_villa - 9/22/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL
Shenannigans
Better With Age Gaming
Shenanigan's
Better With Age
10
5
13
2
23
7
Old Bastards Clan
{US}Fun suckers
Old Bastard's Clan
{US}Team Fun Suckers
12
3
8
7
20
10
Old Redneck Bastards Squad
{US}Infomercial
Old Redneck Bastard Squad
{US}Team Infomercial
11
4
13
2
24
6
People's Liberation Army
{US}Smackdown
People's Liberation Army
{US}Team Smackdown
14
1
12
3
26
4
Rebels
LubTehNub
Rebels
LubTehNub
13
2
11
4
24
6
Metal Gear Solid
Death Before Dishonor
Metal Gear Solid
Death Before Dishonor
10
5
10
5
20
10

Week 3 - de_cbble - 9/29/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Old Redneck Bastard Squad
{US}Team Fun Suckers
11
4
15
0
26
4

Rebels
{US}Team Infomercial
5
10
11
4
16
14

People's Liberation Army
Metal Gear Solid
12
3
10
5
22
8

Shenanigan's
LubTehNub
14
1
14
1
28
2

Old Bastard's Clan
{US}Team Smackdown
11
4
12
3
23
7

Better With Age
Death Before Dishonor
9
6
7
8
16
14

Week 4 - de_nuke - 10/06/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Old Redneck Bastard Squad
{US}Team Smackdown
14
1
15
0
29
1

People's Liberation Army
Better With Age
13
2
15
0
28
2

{US}Team Infomercial
Shenanigan's
8
7
7
8
15
15

Rebels
{US}Team Fun Suckers
11
4
13
2
24
6

Old Bastard's Clan
Metal Gear Solid
9
6
13
2
22
8

Death Before Dishonor
LubTehNub
14
1
13
2
27
3

Week 5 - de_cbble - 10/13/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

People's Liberation Army
LubTehNub
15
0
15
0
30
0

Old Redneck Bastard Squad
Metal Gear Solid
12
3
15
0
27
3

Rebels
{US}Team Smackdown
14
1
15
0
29
1

Shenanigan's
{US}Team Fun Suckers
14
1
13
2
27
3

Old Bastard's Clan
Better With Age
10
5
6
9
16
14

{US}Team Infomercial
Death Before Dishonor
9
6
11
4
20
10

Week 6 - de_inferno - 10/20/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Rebels
Metal Gear Solid
15
0
15
0
30
0

Old Redneck Bastard Squad
Better With Age
13
2
11
4
24
6

People's Liberation Army
Team Infomercial
10
5
14
1
24
6

Shenanigan's
Team Smackdown
14
1
13
2
27
3

Death Before Dishonor
Team Fun Suckers
13
2
13
2
26
4

Old Bastard's Clan
LubTehNub
15
0
14
1
29
1

Week 7 - de_train - 10/27/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Rebels
Old Redneck Bastard Squad
8
7
8
7
16
14

Team Smackdown
Metal Gear Solid
13
2
11
4
24
6

Shenanigan's
Death Before Dishonor
10
5
15
0
25
5

Team Infomercial
Team Fun Suckers
10
5
15
0
25
5

People's Liberation Army
Old Bastard's Clan
12
3
13
2
25
5

Better With Age
LubTehNub
12
3
6
9
18
12

Week 8 - de_cpl_mill - 11/03/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Metal Gear Solid
Team Fun Suckers
7
8
13
2
20
10

Rebels
Old Bastard's Clan
10
5
6
9
16
14

People's Liberation Army
Death Before Dishonor
12
3
5
10
17
13

Shenanigan's
Old Redneck Bastard Squad
13
2
3
12
16
14

Team Smackdown
LubTehNub
6
9
12
3
18
12

Team Infomercial
Better With Age
8
7
11
4
19
11

Week 9 - de_season - 11/10/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Old Redneck Bastard Squad
People's Liberation Army
9
6
12
3
21
9

Shenanigan's
Rebels
12
3
14
1
26
4

Death Before Dishonor
Old Bastard's Clan
4
11
11
4
15
15

Better With Age
Metal Gear Solid
12
3
13
2
25
5

Team Infomercial
LubTehNub
15
0
14
1
29
1

Team Fun Suckers
Team Smackdown
14
1
11
4
25
5

Week 10 - de_cpl_fire - 11/17/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Better With Age
Team Smackdown
14
1
13
2
27
3

People's Liberation Army
Rebels
4
11
14
1
18
12

Old Redneck Bastard Squad
Death Before Dishonor
15
0
15
0
30
0

Team Infomercial
Metal Gear Solid
14
1
14
1
28
2

Shenanigan's
Old Bastard's Clan
9
6
12
3
21
9

Week 11 - de_cache - 12/02/10

TEAM LINK TEAMS 1ST HALF 2ND HALF FINAL

Rebels
Death Before Dishonor
15
0
15
0
30
0

LubTehNub
Metal Gear Solid
9
6
10
5
19
11

Team Smackdown
Team Infomercial
11
4
5
10
16
14

Shenanigan's
People's Liberation Army
12
3
8
7
20
10

Better With Age
Team Fun Suckers
14
1
12
3
26
4

Old Redneck Bastard Squad
Old Bastard's Clan
7
8
11
4
18
12

STANDINGS


TEAM STANDINGS

TEAM LINK TEAM W L TIE FFT WL% RW RL R% POINTS
Shenanigan's10010100254767721
Old Redneck Bastard Squad920082256747818
People's Liberation Army920082235957118
Rebels9200822171126618
Old Bastard's Clan6410601861445613
Team Infomercial5510501851455611
Better With Age5600451651645010
Death Before Dishonor361133143187436
Team Smackdown38002789241276
Metal Gear Solid29001887243264
LubTehNub29001879251244
Team Fun Suckers11000983247252

Scoring

Wins = 2 points
Forfeit Win = 2 points
Ties = 1 point
Losses = 0 points
Forfeit Losses = -1 point

 

Rankings were derived to reward league participation (to eliminate forfeits). Determining ranks for clans that are tied in ranking points will follow the following procedure (in order). These rankings will be used for determining playoff seeds as well.

  • Team with the highest win/loss percentage.

  • Team with the most rounds won.

  • Teams with the least number of forfeit losses.

  • Teams with the least number of losses.

  • Teams with the most total number of rounds played. (reward teams that complete all 30 rounds of their matches)

  • Teams with the least number of rounds lost. (reward teams that complete matches and win the rounds)


TOP INDIVIDUALS

Note: For Week 9 and beyond, the individual standings will only include players that have played more than 30 rounds.

TEAM LINK PLAYER TEAM ROUNDS KILLS DEATHS KDR
Gundam00ORBS180162572.84
whEE|ErRbL6061252.44
Ferret of DOOMORBS2552801282.19
Chia PetPAL6057262.19
EricShenanigans150179842.13
killertreefrogORBS2552551222.09
|PLA| Raider|PLA|3303291632.02
5COTTYShenanigans2552631361.93
|PLA| The Answer|PLA|3303501851.89
The Bliss of PainNub^120159871.83
[OBC]Legacy[OBC]150147821.79
ShieldRbL120128731.75
DavesterShenanigans3002491471.69
BlackOpsShenanigans9073441.66
GeniusShenanigans10568421.62
|PLA| Stillinger|PLA|2252001241.61
[OBC]SimonORBS2702241401.60
|PLA| Skip to My Lou|PLA|3002541611.58
-=BwA=- AccBwA180150951.58
XGoneXShenanigans135109701.56
[OBC]Razor[OBC]6061391.56
h'RbL2702561651.55
[OBC]TheEnd[OBC]6052341.53
H20 GambinoDBD2402141471.46
|PLA| Boom Dizzle|PLA|12071491.45
RipperrrORBS3002411671.44
BlazeORBS4523161.44
Co|tzRbL2852351671.41
TigerSharkORBS7546331.39
ritual_{MGS}9092711.30
[OBC]Judaus[OBC]2852331801.29
KristinDBD2101831441.27
-=BwA=- Tank LewisBwA2702301831.26
[UG]TroezenFUN3303342711.23
|hof|OxiCleanPAL2401731411.23
YoungbloodShenanigans15081661.23
FascinatorORBS2551491231.21
-=BwA=- CatalystBwA4536301.20
Moosen'U9074621.19
[OBC]Mr Rogers[OBC]3152422071.17
[OBC]V8Moving Target[OBC]3152352021.16
-=BwA=- CynophobiaBwA3002452131.15
MindtakerShenanigans2101361191.14
foReezRbL2101371211.13
|hof|SnuggiePAL2401921731.11
detoxPAL2251421281.11
[UG]Frost Burn'U2552232031.10
Billy MaysPAL2701881741.08
ShamwowPAL1801341291.04
-=BwA=- ColdshotBwA1651221211.01
|PLA| Wild Thing|PLA|2401441450.99
Slap ChopPAL2251431450.99
drannikRbL2101421500.95
TraumaDBD2551611720.94
{CA}cRazy RussianNub^12082870.94
|CBW|DuctTapeBoyNub^6044480.92
-=BwA=- ZeRoBwA150911010.90
[OBC]Putzy[OBC]15078930.84
[VA]vvarhead[dS]{MGS}6029360.81
JackoFUN6041520.79
[VA]Loki54{MGS}10567860.78
|PLA| Chocolate Reign|PLA|9042540.78
LastChance{MGS}120801040.77
NinjaDBD2101271670.76
-=BwA=- RiggsBwA3301792390.75
-=BwA=- EntropyBwA135801080.74
BlueAngelRbL210761060.72
|hof|Ronnoc{MGS}3001802540.71
|hof|cubby{MGS}2251331890.70
H20 SkoalDBD2401241790.69
XGenFUN2401321950.68
[OBC]FattyMcButterPants[OBC]2701261860.68
GaLiLeO{MGS}1951041590.65
PiBBRbL10549750.65
[UG]Ballistics'U9051800.64
[UG]Bob_O'U2401302080.63
Killer48Nub^2701382280.61
[UG]Stonehenge'U2701342280.59
[UG]SocrateezFUN2101051890.56
DeadmeatNub^150771440.53
[UG]WillowFUN6029550.53
Bookie'U135611170.52
MaverickDBD10540800.50
madhatter{MGS}7533660.50
VirusFUN6028560.50
EFG'U195781590.49
|CBW|An@rKNub^9040830.48
AGAD{MGS}9036760.47
|hof|RoccoFUN2701062300.46
Colonel AngusNub^150541410.38
SanzoNub^6020570.35
[dS]Pale_HorseFUN240692180.32
PredatorNub^180441530.29
[UG]Lydie'U270562260.25
Kerry'U6011590.19
{US}MasterBlasterFUN609530.17
spinner{MGS}455410.12

SERVERS



Club Conflict Game Servers Provided by Art of War Central

 

Club Conflict is powered by Art of War Central. All our Official Club Conflict servers have been provided by our long-time supporter Art of War Central. The Counter Strike Source server list below includes (6) Official Match servers and (4) Official Public servers. Also, please find a list of our Premier Community Servers. These servers are provided and supported by their respective gaming community and their members. Please join and help support all of our our game servers. Tell your friends!

 

OFFICIAL MATCH SERVERS

SERVER NAME/IP

SOURCE-TV IP ADDRESS - PORT 27025

Official Match Servers  
Club Conflict Match Server #1 @ 75.102.47.83:27015 75.102.47.83:27025
Club Conflict Match Server #2 @ 75.102.47.84:27015 75.102.47.84:27025
Club Conflict Match Server #3 @ 75.102.47.85:27015 75.102.47.85:27025
Club Conflict Match Server #4 @ 75.102.47.86:27016  75.102.47.86:27025
Club Conflict Match Server #5 @ 74.63.54.126:27015 74.63.54.126:27025
Club Conflict Match Server #6 @ 74.63.54.29:27015 74.63.54.29:27025



OFFICIAL PUBLIC SERVERS

SERVER NAME/IP

Official Club Conflict Public Servers
CLUB CONFLICT PUBLIC SERVER #1 @ 74.63.54.111:27015
CLUB CONFLICT PUBLIC SERVER #2 @ 74.63.54.59:27015
CLUB CONFLICT PUBLIC SERVER #3 @ 74.63.54.12:27017
CLUB CONFLICT PUBLIC SERVER #4 @ 74.63.54.152:27015


PREMIER COMMUNITY SERVERS

SERVER NAME/IP

Premier Gaming Community Servers
BEETLESMOD AND UNITED GAMERS [UG] FF ON @ 69.90.34.10:27015


RULES



I.

Introduction

II.

How to Join Club Conflict

III.

Rosters

IV.

Ping Rule

V.

Match Scheduling

VI.

Match Server Scheduling

VII.

Scoring

VIII.

Pre-Match Procedures

IX.

Disconnections and Substitutions

X.

Match Play

XI.

Match Results

XII.

Match Communications

XIII.

Member Conduct

XIV.

Cheating/Hacks

XV.

Match Rules

XVI.

Match Disputes

XVII.

Rankings

XVIII.

Penalties

XIV

Playoffs


Introduction

Club Conflict is an "invite only" Counter-Strike league. This league prides itself in maintaining a certain level of gameplay and sportsmanship, and will only invite those who we feel will live up to this standard.  Those people who bring Counter-Strike gameplay to a low will be left out. Only mature, trusted players are invited into this league. Club Conflict's mission is to give our members an opportunity to have a little extra fun and become more familiar with the intense 5v5 team play that many clans and teams have grown to love.


All of the participating members of Club Conflict are required to read and understand the rules. These rules exist to help maintain a simple, fair, and consistent league.


How to Join Club Conflict

Invite Only Division: You cannot "apply" or "register" to join the league. You must be invited by a league staff member. More specifically, you should receive an official invite by the person in charge of Member Relations. The first step to receiving an invitation, is to spend time on the Club Conflict servers. Club Conflict was created to give community server "regulars" a chance to participate in a fair and competitive league atmosphere. Club Conflict wants to make sure the participating teams or players are mature, established, honest, and likely to be a positive addition to the league.


There are limited spots available, and at most times, you may find that the league will be filled. The most important thing you can remember is this: pestering the staff about if/when you may receive an invitation is the least likely way to actually receiving one. Generally, invitations are based on your reputation on our servers.  Come visit us in our vent channel, post in our forums, and play on our servers.  Become a part of the Club Conflict gaming community.


Rosters

Club Conflict is a 5v5 Online Gaming League currently featuring Counter-Strike Source.  All rosters must have at least 7 members and a maximum of 10.  There is a limit (5) on the number of active players participating in any given match unless otherwise agreed upon. 


No multiclanning/multi-teaming:

A member of your clan/team cannot be a member of another clan/team that participates in Club Conflict.


No ringers:

Only members of your official CC roster, found on the official CC Web site (www.clubconflict.com) can participate in a match for your clan/team. Members participating in matches must play with the SteamID registered on the official Web site. If you have multiple SteamID's, please contact staff. All CC members on your roster have been "Invited" into this league, and are the only eligible players you have available for match play.


Team captains will need to provide STEAMID's and email addresses for the members of your clan/team to avoid any confusion about their identities. This is the sole responsibility of the clan/team leader.


Using a ringer or other unapproved clan/team member (member or steamid not included on official roster) in a match will result in a forfeit loss and/or expulsion from CC. In other words, using any members not on your official CC roster in a match is illegal.


Each team will have a designated Captain. This leader has certain responsibilities including (but not limited to):

  • Team Communications

  • Pre-Match Preparation

  • Pre-Match Scheduling

  • Pre-Match Roster Line-ups

  • Server Setup (Executing @startmatch command, etc.)

  • Posting results / screenshots and demos (if necessary) to the
    Club Conflict Match Reporting Forums

Ping Rule

During a match, the ping differential should not be greater than 100ms for a SUSTAINED period of time. If the ping advantage appears to be an issue at match time, you should not begin the match. If the advantage appears to be an issue during the first half of the match the entire match may be rescheduled.  If it occurs during the second half of the match only the second half may be rescheduled and the first round is considered complete.  To report a ping differential that is significant enough to have a match rescheduled you MUST take the following action:


  • Make certain it is for a SUSTAINED period of time.

  • Team Captain should advise the opposing team of your problem via all talk.

  • Stop play and take a screenshot of the score.

  • Send the screenshot to the league admin.

If the ping differential is considered valid the admin will accommodate you for a rescheduled match as soon as possible.  Once a time / place is agreed upon by both opponents the match will be replayed as needed.


Match Scheduling

The default start day/time for Club Conflict matches is Wednesday starting at 9:00 PM EST. 


We understand that match scheduling and real life can sometimes cause headaches, but have organized the league in a way to minimize the need for match rescheduling.  Matches can only be rescheduled within the same week. 


If your clan/team wishes to reschedule your match for any reason, you must understand the following: 


1. The opposing team is not required to make up the match.
2. You cannot play a rescheduled match after midnight EST on the Sunday of the week that the match was originally scheduled for.
3. If the opposing team does not want to reschedule you can either play short or forfeit the match.
4. All correspondence with the other team leader MUST BE DONE IN THE CLUB CONFLICT SCHEDULING FORUMS


To reschedule a match:

Contact the opposing team's leader via the Club Conflict scheduling forums, and work it out with them at least 24 hours in advance. Each team captain is plainly marked, so be sure to reference the web site if/when you need to contact a team leader by other means (other than forums). Please reschedule the match with a member of the opposing clan/teams' leader (the person who has the authority to reschedule the match) via the forum. Any dispute will be ruled upon by the evidence in our forum. This makes rescheduling matches less dependent on email. If for any reason the forums are not working, please email the appropriate team leader, as well as the league admins. Captains / Co-Captains are the only members who are permitted to reschedule matches.


If something cannot be worked out with the other clan/team, the match must be played at the time it was originally scheduled by Club Conflict staff, or it will result in a forfeit (the team who cannot make the match will be penalized -1 points). We would suggest playing shorthanded if necessary to avoid the penalty.


Matches which are rescheduled must be played by midnight on Sunday of the same week. If a score is not reported by 12am EST on Monday, the team who was originally the cause for the reschedule will receive a forfeit loss.


If you do reschedule your match, you must e-mail the league admin with the changed start time and date. All matches must be completed by 12:00 Midnight Eastern on Sunday of the week in question. You cannot reschedule matches that will not be completed by this time - NO EXCEPTIONS.


If the rescheduled match is not played for WHATEVER reason, either reschedule or contact a league admin.  If the match is not played by the deadline of Sunday the match will be considered over and the team who originally postponed the match will forfeit.


Match Server Scheduling

Club Conflict admins create a pre-determined schedule that will assign each match a date, time and a server. You are to play each scheduled match on the server scheduled and on the day/time scheduled. If this becomes problematic (because of ping differences etc...), please review the list of backup club conflict servers.  The captains of the team should agree on a server to play the match, and continue play there.  If a server cannot be agreed upon, the match should be rescheduled.


Scoring

Wins = 2 points
Forfeit Win = 2 points
Ties = 1 point
Losses = 0 points
Forfeit Losses = -1 point


Pre-Match Procedures

At the scheduled match time, both teams must have all 5 of their members in the server. Matches should be played 5v5. Each team can play with at most 5 players. If both teams decide in advance to play the match with more than 5 players per side, the match can include as many players as available, just so each team has an equal number. If one team cannot field 5 players, they may either choose to play shorthanded (can even play 1 vs. 5), or can choose to forfeit the match. We suggest to all teams, that they play out every match scheduled, to reduce the -1 penalty incurred when you forfeit.


Match time

The match can be started 15 minutes past the scheduled time without waiting for any missing members. Teams cannot delay the start further to wait for their members unless both teams are in agreement. Again, please be as considerate as possible in cases where the clan/team has a legitimate problem.


If the server problems are the source of the problem, you may work to correct them. But, if the problems cannot be solved within 30 minutes of the scheduled start time, the match should move to another server. A league admin can help (if available), or you can wait for a current league match to end, and begin your match immediately following its completion. In a last resort situation, please reschedule the match and notify a league admin.


If any member of your team has known issues with an assigned server for the week, please work to solve all server issues/rescheduling well in advance of match time.


The team with the lower ranking will choose sides (CT or T). If the teams have equal rank, a league admin will designate the start sides for each team prior to the start of the match. (you should check the schedule page for notes in this situation).


Once everyone is in the server and stably connected, one of the captains who has admin rights will execute the club conflict match command (@startmatch) Please see below for instructions on how to do so:


 


@startmatch

This command will run the script that starts a Club Conflict match. The command will:

  • password protects server with a password of: ccmatch

  • restarts round 3 times

  • announces the start of the match "LIVE"

  • After 15 rounds, the Beetles Mod plugin in combination with this command will automatically switch the teams to the opposide side.  At that point, you will need to issue the command again to start the 2nd half.


Exercise your best judgment and remember the concept of true sportsmanship here; but once your team agrees to go live, you have agreed to and accepted the match conditions and you cannot dispute the conditions after the fact.


Disconnections and Substitutions

If one or more of your players disconnects from the server, they may reconnect as soon as possible. Match play does not stop for any player disconnections during the match.


If a player is disconnected and cannot reconnect or is experiencing continuing problems you may substitute another member on your official roster for them. Teams should have back-up players ready to join if a player gets disconnected or lags out.


You may also make lineup changes at halftime for any reason at all - no questions asked.


If substitutions occur during live play, the player subbing out must leave the server before their replacement can connect. Please refrain from having more than 5 members of a team in the server at once.


Match Play

Matches consist of two halves, 15 rounds per half. Both halves are played on the same map with the two teams switching sides at halftime. The team with the most rounds after the completion of two halves wins the match. Club Conflict matches are played in two halves, 15 rounds per half. At the end of each half be sure to take a screenshot and stop your demos (if you've taken them). The team leader is responsible for sending the league admin 2 screenshots for each match (1 at the end of each half).


In the case of a tie after regulation play (15-15), each team will receive 1 point.


Match Results and Reporting

The winning team will report match results. Team leaders will be responsible for reporting the results of the match directly following the completion of the match. All results must be submitted to the official Match Reporting Forum by (at the latest) 12:00 Midnight on the Sunday of the same week. If results are not posted (by the winning team's leader) that team will receive a forfeit loss. (-1 point)


Match results should be posted in the following format:



Week #: <list week>
Map Name: <list map>
Team 1: <Team Name>
Score Round 1: <List Score>
Score Round 2: <List Score>
Team 2: <Team Name>
Score Round 1: <List Score>
Score Round 2: <List Score>

Winning Team: <List Name>
Total Score: <winning score > losing score>


NOTE: All Club Conflict matches are played with friendly fire (FF) enabled.


Match Communications

Inter-team voice communication is legal, including in-game HL voice chat, Roger Wilco, Battlecom, GameVoice, Ventrilo and TeamSpeak.  Under no circumstance does this rule allow those to use a strategy where when your dead, you let others know where those alive are positioned.  This is considered cheating by Club Conflict staff, and if this strategy is used by any team, you will be removed from the league immediately.


Member Conduct

The team leader is responsible for policing his teams members to make sure they don't disobey any league rules or engage in conduct that reflects negatively on the clan/team and/or the league. This league is about fun, and sportsmanship - REMEMBER THAT.
Examples of conduct that may invite disciplinary review:

  • Making unsubstantiated allegations against other teams.

  • Making a spectacle out of yourself or your team in public. Doing so in the forums or in the #useastcs IRC channel, for instance. Concentrate on playing the game and being a pro/good sport.

  • Hacking or otherwise interfering with an opponent's computer or connection. This will most likely result in ejection or suspension for the member and possibly the team.

  • Making repeated and unsupported accusations against opposing clans/teams. Just because another team beats you, it doesn't mean they cheated - especially in Club Conflict... we pride ourselves in inviting top notch players, who DO NOT cheat.

Cheating/Hacks

This should not even be included as a section in the Club Conflict rules, but for the unfortunate soul who does think about cheating/hacking during a Club Conflict match or on the public servers, this information is necessary. Club Conflict has a zero-tolerance policy regarding cheating and hacks. If you use them in a competitive environment, or on the public servers, and we find out and can verify it, you will be banned from the league and all servers - FOREVER AND EVER. Club Conflict has no sympathy for people who cheat. They will be dealt with as decisively and harshly as possible.


There are different ways to reach the conclusion that an individual cheats. It may be as a result of an anti-cheat violation. Or as a result of a viewing of a first-person demo. Or even as a result of a screen capture. There are several ways of detecting cheating, and it is our goal to do so to the best of our ability.


Once we have concluded a team member cheats, they will be removed from that team's roster immediately. If the member is a member of a clan, the clan they belong to will be suspended from Club Conflict play pending additional review. Essentially, we want to make sure that the one member/clan member caught is the only member cheating before we decide to clear that clan for future play.


Match rules

We pride ourselves on harboring good sportsmanship in Club Conflict. Exploiting bugs (spectating for money) or tricks (bunnyhopping) to gain an unfair advantage over your competitor is illegal.


No Illegal C4 Planting

An illegal C4 plant is defined as a plant that is impossible to defuse, or a "silent plant". Boost planting is legal, as long the plant in question can still be defused by 2 CT's teaming together to do so. If the plant cannot be defused by 2 CT's together, it is illegal.


Using illegal plants will result in a match forfeit.


Map Bugs - Exploits illegal

Spectating for cash is not allowed. Bunnyhopping is not allowed. The use of map bugs or exploits is not tolerated. Use of things like the corner flash bug or swimming outside the map will be penalized. Penalties can include forfeits, suspension and or ejection from the Club Conflict.


If you have a question about a specific exploit or plant and aren't sure if what you're contemplating is legal, talk to and admin before you use it in a match.


Match Disputes

At this time, we do not have a formal dispute process. One reason is that we currently are an invite only league, and we should not need to worry about cheaters. The only disputes we would consider are of server problems and other issues related to problems other than cheating/hacking. If you feel the need to dispute a match, please contact the league admin, and present the case with ALL NECESSARY INFORMATION/FACTS to support your dispute. DO NOT dispute a match for any reason without proper supporting information. Thanks :).


Rankings

Rankings were derived to reward league participation (to eliminate forfeits). Determining ranks for clans that are tied in ranking points will follow the following procedure (in order). These rankings will be used for determining playoff seeds as well.

  • Team with the highest win/loss percentage.

  • Team with the most rounds won.

  • Teams with the least number of forfeit losses.

  • Teams with the least number of losses.

  • Teams with the most total number of rounds played. (reward teams that complete all 30 rounds of their matches)

  • Teams with the least number of rounds lost. (reward teams that complete matches and win the rounds)

Penalties

A loss by forfeit counts for -1 ranking point. Upon your third forfeit in a given season, your clan will be removed from the league. Teams may also be removed from the league for forfeits prior to your third forfeit.


A loss by disqualification for cheating counts for -5 ranking points.


Playoffs

Teams are seeded in a single-elimination bracket-style format. In the playoffs, the same rules in the regular season are to be used, with the following modifications.


**Playoff Rescheduling Changes**

In the playoffs there will be two match nights. Wednesday at 9:00p.m. EST is the primary match night. All teams should plan on playing on Wednesday at 9:00p.m. EST. In the case of a scheduling conflict and one of the teams cannot make the match on Wednesday the match is AUTOMATICALLY rescheduled for Sunday night at 9:00p.m. EST of the same week. NO EXCEPTIONS. Both teams should be prepared to reschedule to Sunday if necessary. If Sunday is not good for the team that initially caused the reschedule then that team either forfeits the match or plays short. NO EXCEPTIONS. If both teams cannot make the match then the match will be played on Sunday with as many players that each team can field up to 5 players per team.


Demos are required

We require demo's to be recorded in the playoffs. If an admin asks for your demo and you cannot provide it, the match in question may be replayed at the discretion of the admins. The team left standing at the end of the playoffs will be the Club Conflict League Champion for that season.


If you have any questions about any of the league rules, please contact your league admin.


DOWNLOADS



Please check this page for official club conflict maps, logos, screenshots, server config files and more. 

 

CLUB CONFLICT GUI

We are pleased to announce that we have created a beta Club Conflict GUI or Graphical User Interface. This Counter Strike Source GUI file will replace your front-end menu for the game. The CC GUI features the Club Conflict Online Gaming League color scheme. The overall look of your Counter-Strike Source menu will change with quick Status and Players buttons for quick capture of Steam ID's and accessing in-game players menu. There is also a console transparency in-game. Included in this new beta version 4.0 is one-click access to the Club Conflict match servers as well as the Club Conflict Online Gaming League SourceTV servers. League links, Club Conflict Season Schedule, League Rules, League Sponsor Links, and more are included in the beta version of the Official Club Conflict Counter Strike Source GUI.

 

Fans of Heavy Metal will be delighted to get a free mp3 "Lesson" from our Official Sound Sponsor Habit of Force. This version of the song is from their 2010 debut album titled "Habit of Force - Submission Denied". Habit of Force - Lesson is the Official Theme Song of Club Conflict Online Gaming League Season 12. Habit of Force is a nationally touring band from Chicago. Watch for their 2nd full length album which is set to drop in the Spring of 2011. The lead singer and guitarist for Habit of Force, Bigtruck, is Captain of Team Infomercial PALs in Season 12. Download the entire album for free!

 

This GUI is for everyone, players and fans of Club Conflict alike! Best suited for screen resolutions 1280 x 1024 and above, download the new Counter-Strike Source GUI by clicking the picture or file name below:

 


Club Conflict Online Gaming League GUI

CC12_GUI.zip

Version: 4.0 beta
Size: 9.19mb
Date: 10/19/2010

 

MAPS

Official map downloads are available below.
Week 1: de_season.zip

Week 2: de_cpl_mill.zip

Week 6: de_cpl_fire.zip


CC Maps